inherit
177248
0
Mar 31, 2020 16:17:47 GMT -8
fennecfyre
22
February 2012
fennecfyre
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Post by fennecfyre on Jun 22, 2019 15:17:02 GMT -8
The main forum kind of is the test forum at the moment, mostly because at the moment it's just a site-building project that I'm not sure I'll ever actually open : P
Working with the plugin though, I don't think it's going to work for my needs after all. The way the plugin is built, or at least the way it looks to me, you have to specifically set up the possibility of a creature encounter in a single thread before anything can show up in that thread. If you ignore the Add Creature button, nothing happens. I think what I need is something that works on the basis of boards, not threads.
The manual equivalent of what I'm trying to accomplish would be me taking notice of every new In-Character thread posted (or possibly every single IC post made), rolling a dice to see if that thread/post is a candidate for an encounter, and if it is, waiting to interrupt the thread with an NPC encounter. I can do that, but I'm trying to automate as much as I can. The players aren't really supposed to have control over whether or not something pops up, and I can't make all their threads for them.
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inherit
Official Code Helper
65613
0
1
Apr 15, 2024 17:01:41 GMT -8
Chris
"'Oops' is the sound we make when we improve"
8,853
December 2005
horace
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Post by Chris on Jun 22, 2019 16:34:37 GMT -8
The manual equivalent of what I'm trying to accomplish would be me taking notice of every new In-Character thread posted (or possibly every single IC post made), rolling a dice to see if that thread/post is a candidate for an encounter, and if it is, waiting to interrupt the thread with an NPC encounter. I can do that, but I'm trying to automate as much as I can. The players aren't really supposed to have control over whether or not something pops up, and I can't make all their threads for them. The members create their threads as usual but if you set it so the plugin only allows the admin to add monsters to the thread then you go to the first post of the thread and click edit so you get the option to add a monster. You actually make no changes to the thread itself so the participants are not the wiser. This approach allows you to choose the monster based on the environment in the thread, let me explain... If Harry Potter is roleplaying in his little room under the stairs at Privet drive then getting attacked by a Peruvian vipertooth dragon while under the stairs would not be very plausible, a more plausible "monster" attacking Harry under the stairs would probably be Dudley. Or in some generic roleplay world a monster that dwells in the frigid north of the kingdom would not normally be attacking a player profusely sweating in his armor on the southernmost tip of the kingdom. A code can surely automate the monster selection whenever a member creates a thread but would not be able to make some contextual judgement call on which monster to include based on the title of the thread or contents that have been posted so far within that thread like a human could.
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