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Feb 15, 2020 14:03:39 GMT -8
gidgetee
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October 2019
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Post by gidgetee on Dec 8, 2019 15:12:28 GMT -8
I loved it! Played Angry Birds
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Dec 8, 2019 21:45:31 GMT -8
Genuine Dog Knife
busy building yet another website
9
December 2019
genuinedogknife
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Post by Genuine Dog Knife on Dec 8, 2019 20:47:52 GMT -8
How do you play Angry Birds in VR? It seems like a solidly 2D game.
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Feb 15, 2020 14:03:39 GMT -8
gidgetee
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October 2019
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Post by gidgetee on Dec 9, 2019 12:58:10 GMT -8
How do you play Angry Birds in VR? It seems like a solidly 2D game. I’n vr you are standing in front of the structure with your slingshot. It’s way better than in 2D
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Sept 6, 2012 15:46:49 GMT -8
Derek‽
28,655
August 2004
kajiaisu
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Post by Derek‽ on Dec 10, 2019 17:00:46 GMT -8
I have yet to have that magical moment that really sells me on the VR experience. I love the idea of VR, and I’ve tried it out here and there, but the reality of the offering has yet to blow me away.
The content just isn’t really there at the moment. Most games are novel curiosities that are fun in ten-minute bursts, but the novelty doesn’t leave me satisfied. “Full” game experiences of the AAA variety are few and far between, because developers don’t want to pour time and money into it if there aren’t enough potential customers, but consumers are less interested in buying the headsets if there isn’t enough content. It’s a catch-22, for sure. Phone-based VR is readily available, but it’s also limited and rarely works well, potentially tainting the experience for many.
I’m glad the industry is still plodding along, slowly but steadily. It means the experience where VR really clicks and has its mainstream breakthrough moment might actually happen in the near-term. Oculus has made the necessary moves to true standalone headsets. Valve... well, Valve never seems to know what it wants to do and has a very hard time sticking to anything when it comes to hardware, but it’s still trying. Sony miraculously hasn’t abandoned the PSVR owing to its continued decent sales, though they also haven’t announced any plans for a second generation (Sony has a history of abandoning every PlayStation peripheral relatively quickly). Sony’s handheld PlayStation models haven’t been major successes for the company, but with continued consumer interest in PSVR, I wouldn’t be entirely shocked if they use their knowledge of handheld devices and pivot towards a standalone PSVR model. Maybe something compatible with the PS5, but also capable of running PS3-level games on its own (games built for the PS4’s x86 architecture would be hard to replicate on an affordable ARM chip today, but who knows what they might whip up in the next few years).
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Feb 15, 2020 14:03:39 GMT -8
gidgetee
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October 2019
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Post by gidgetee on Dec 12, 2019 10:44:01 GMT -8
I mentioned to them about possibly making an Avatar experience.
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