Maintaining a happy community Nov 3, 2006 17:33:33 GMT -8
Post by lordparadise on Nov 3, 2006 17:33:33 GMT -8
lordparadise said:The forum I mod has quite a lot of games and competitions working at a given time. Here's some of the things we use:
1. An interactive game or social thread on almost every board
2. A governmental system where democratic voting decides most major changes on the forum
3. Quite a bit of roleplay
4. A fanfiction board where members can express ourselves
And, lastly, we have turned the karma system into a monthly contest to get the most karma through alliances and strategy. This idea has been very successful, with the competition being surprisingly healthy and strategic rather than simply biased and based on popularity. I recommend implementing something like this, especially on a smaller-scale forum.
Some of your ideas are similar to ones I use. However, I have never thought of using the karma system in such a way. If you don't mind, could you tell us how exactly it is set up? It sounds similar to SURVIVOR or the way the game ASSASSINS used to be played in the dorms.
It's quite simple, really.
At the beginning of the month, we reset every member's karma. (There's an easy way to do this, I think, though I forget what it is.)
Everyone except the admin is competing. The admin can use the Security Log to see who is exalting and smiting whom, but is objective about who wins and who loses and so will play as he sees fit.
The use of sock accounts is strictly prohibited.
Only active members are able to win.
Otherwise, members are allowed to use any sort of backstabbing, deceitful, strategic and brutal tactics that they want. At the end of the month, the winner gets either a boost in currency or colors/custom titles, and the loser gets a small loss (not enough to make it really bad, but enough so that a member who is out of the running for the win will still have a motive to play so that he/she doesn't lose.
Our first month just ended, and our winner had something like 20 karma; our loser had close to -75.