inherit
208488
0
Aug 17, 2014 15:18:45 GMT -8
burntumber
7
April 2014
burntumber
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Post by burntumber on Jun 2, 2014 20:19:10 GMT -8
Texas - I have been working on something through analysis of your code. Is it possible to do any of these things with the current shop, or with a code that calls various aspects of your javascript? 1) Give the user an item from clicking a link, without the "buy amount" pop up appearing? I had done this through calling officialbuyitem but am looking for a way to give a user an item without that pop up box. That is to say, they click an image that puts the item directly into their inventory. 2) Give a user multiple, different items with a single purchase; like opening a treasure chest and receiving a pogo stick, a hat, and a towel-- If I were to put a "package" item in the shop, how would it be possible for the user to buy the package and receive the three items the package contains? 3) Give out timed items, where the timer begins from the moment the item is put into the profile, or has a date that it will disappear from the profile when the user logs into the forum?
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Former Member
inherit
guest@proboards.com
209496
0
Nov 27, 2024 12:52:10 GMT -8
Former Member
0
January 1970
Former Member
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Post by Former Member on Jun 2, 2014 21:51:10 GMT -8
Texas Hey one Awesome Feature for next version, You should add items that give powers. Like Police Badge lets you moderate forums or something. Idk just some ideas.
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inherit
173855
0
Apr 23, 2024 9:59:44 GMT -8
Texas
I check in every once in a while...
869
November 2011
petermaggio
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Post by Texas on Jun 3, 2014 5:00:15 GMT -8
burntumber: 1) That will also be possible, if not slightly easier with the new version. When the new update comes out you can PM me and I'll get you the details on what you'll need to do, it should be pretty simple. 2) I was actually thinking about that the other day, I'll add it to my future feature list. 3) That's an interesting idea, I can see a few roadblocks but I might be able to work something out. I'll add this one to the list also. @vtwisted1x: That's a nice idea, but it's not possible on my end. I could however add in an admin alert system that would alert you when anyone bought a new item. I'm looking at this for a feature for a Gold Shop addon that will allow people to sell items to each other.
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Jun 3, 2014 7:55:26 GMT -8
Texas I have a random question but does your shop code ide the forum main page or a profile page? The reason I ask is that I could possibly write myself a jquery code to add in sub-category like effect as a temporary
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inherit
173855
0
Apr 23, 2024 9:59:44 GMT -8
Texas
I check in every once in a while...
869
November 2011
petermaggio
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Post by Texas on Jun 3, 2014 7:57:59 GMT -8
Well, the V2 hid the profile page, but I decided there was no reason to make it on the profile, so I moved it to the normal forum page. If you need any additional help with your code feel free to ask. Boy_Wonder
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Jun 3, 2014 9:20:40 GMT -8
Thanks Texas - I was mainly asking as I'm thinking of doing same as I did for the Awards code, targetting specific ids (Does each item get an id if I remember right) and inserting a new table row before (as I think you use table rows)
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inherit
173855
0
Apr 23, 2024 9:59:44 GMT -8
Texas
I check in every once in a while...
869
November 2011
petermaggio
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Post by Texas on Jun 3, 2014 9:33:11 GMT -8
Boy_Wonder: Eh...the new version doesn't use table rows any more...
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Jun 3, 2014 9:44:49 GMT -8
Is it a div then xD ((Even easier!))
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inherit
173855
0
Apr 23, 2024 9:59:44 GMT -8
Texas
I check in every once in a while...
869
November 2011
petermaggio
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Post by Texas on Jun 3, 2014 11:24:14 GMT -8
Yeah, each item is in it's own DIV that has a class based on it's ID.
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Jun 3, 2014 12:19:44 GMT -8
Sweet - that should make it easy then
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inherit
173855
0
Apr 23, 2024 9:59:44 GMT -8
Texas
I check in every once in a while...
869
November 2011
petermaggio
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Post by Texas on Jun 3, 2014 13:18:14 GMT -8
Glad I didn't make it harder for yah. Also, I was able start, and complete, the addition of packages to the plugin. How they work? There is a new "packages" tab on the user interface. You create a package name, id, cost, and description. Then, you add items to that package by putting the ID of the already existing item and which package it belongs to. Basically the same way you add items to categories. Then the packages automatically get placed in their own special category. When you buy the package, it gives you the items you included in the package. So, packages cannot be returned. However, the individual items can be. So, you have to pick your poison, if you want the packages to be cheaper than buying the individual item, than you have to make it so that the items in the packages cannot be returned. Otherwise someone could just buy the package, and then return it back to the store getting more money back than he paid for. Or, you can make the packages just an easier way to buy a several different items without having to go buy each one individually.
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inherit
208488
0
Aug 17, 2014 15:18:45 GMT -8
burntumber
7
April 2014
burntumber
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Post by burntumber on Jun 3, 2014 20:08:34 GMT -8
Texas -- Awesome work for the packages. That's exactly what I was hoping for, and your expediency in including such an advancement is superb. When will the new shop plugin be live? I can't wait to test it out. I'll message you now. As for further development, what do you think of the following: Each user has their own item shelf page, accessible either from their profile, mini profile, etc; wherever you see fit. A separate, customizable page to show your items, and even offer items up for trade from your available items. Thoughts?
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Former Member
inherit
guest@proboards.com
209496
0
Nov 27, 2024 12:52:10 GMT -8
Former Member
0
January 1970
Former Member
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Post by Former Member on Jun 3, 2014 21:24:23 GMT -8
Texas Awsome dude and also when is it going to be released?
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inherit
173855
0
Apr 23, 2024 9:59:44 GMT -8
Texas
I check in every once in a while...
869
November 2011
petermaggio
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Post by Texas on Jun 4, 2014 4:39:08 GMT -8
burntumber: I'd never thought of the trading thing. I'll think about that, I've already been planning to have members be able to sell the items they buy to other members, but I'll see if I can't incorporate trading as well. @vtwisted1x: Well, the packages won't be released for at least a week or two, I've got to test things out and also wait for the first update to get accepted.
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Jun 4, 2014 5:27:19 GMT -8
Texas - do you know approx how long before new version is in the library
AND any thoughts on making combinable items
Eg say someone brought a horse
If they then brought a 'hay' object they could 'combine' it with the horse and it could get a boost (something like +5 put in the corner), or new tack and again it'd give say +10/+15 etc boost
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