Post by Wolfe on Feb 4, 2019 16:53:32 GMT -8
Site Name: The Remnant Project RWBY RP
Site Link: Remnant Project RWBY RP
Beginner's Guide: RWBY RP beginner's guide
Overview:
The Remnant Project is a RWBY RP set twenty-five years after the Great War in an AU timeline and is focused primarily on the capital city of Mistral and all those who inhabit it. The site has a progression system that is designed to last through years of user play, and will attempt to deliver on the fantasy of starting off weak and progressing into a legitimate hero with a list of significant accomplishments worthy of someone with that title by way of seasonal site events that shape the setting around the characters in permanent ways.
Systems are going to be pretty basic for someone used to any TTRPG insofar as abilities/resolution of actions. We have several DMs who rotate to run site events in single threads for both major factions (Currently Government Forces/Council and Revolutionary League) in a civil war currently happening with players free to participate in only those or side threads detailing their life outside of events as well with other players.
Gist of recent events/setting is that this 'verse has what amounts to an endlessly reproducing horde of monsters called the Grimm who can be killed, but new ones take their place eventually. They are drawn to negative emotions and thus permanent settlements are few and far in between. Most of the population is centered in heavily defended megacities in a naturally advantageous area, and the bulk of the work keeping those monsters back are done by a warrior class called Huntsmen. Huntsman Academies train these elite warriors, but a few years ago a freak accident killed almost the entire Academy + Staff. Death rate among those who pursue that profession is high so losing essentially a full 3 years of trainees in the pipeline had disastrous and long lasting effects on the country and basically forced the government in recent years to only focus on the capital and leave outlying villages to their live and die on their own as they focused only on the defense of the capital with the remaining huntsman + the police department.
Two major factions as mentioned are the Government/Council who consist of basically anyone affiliated with the legitimate government including police/huntsman trainees and remnants/mercenaries/etc. in a country very much modeled/flavored on Post Soviet power structures and corruption at all levels getting in the way of everyday governance and the Revolutionary League who started as an armed militia in the slums of the capital city but got attacked/driven out of the capital by governmental forces and are holed up in one of the outlying villages right now building up a force big enough to fight composed of essentially a coalition of people who hate the Council enough to actively fight against it.
Features:
• A world that your characters change through periodic events that unlock new abilities, areas, and technology for the entire site on successful completion.
• Post-Great War, Mistral City focused setting with no canons, no rank claims, no maidens, and no God interference.
• Long term progression system designed to provide enough character upgrades to last years of OOC time, designed with exponential experience costs and gradual power curve so that even the front-runners are never untouchable.
• Points of Light type world with sparse human settlements in the vast wilderness resisting every day the periodic hordes of monsters, or Grimm, that are attracted to negative emotion.
• So divergent from canon that no prior RWBY knowledge is needed to play.