#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Nov 22, 2016 8:57:12 GMT -8
Will every member need to do this? Also I've been to that bit, made an edit, clicked save on that bit. Saved the profile. Still naddah Okay new console log error on the profile bit: Uncaught TypeError: Cannot set property '0' of undefined(…) To do with this line c_stats[0] = $('#maxHP').val(); Nope, this was just a test to see if my theory is correct.. Please try version 0.0.2. Hopefully that issue has now been fixed.
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inherit
220526
0
Feb 4, 2017 5:11:06 GMT -8
barndoor
14
April 2015
barndoor
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Post by barndoor on Nov 22, 2016 9:23:53 GMT -8
AHHHHH apologies totally my fault. rather than delete my post i will leave it here in case tinselled Loki has done the same thing in the "creatures" tab i mussed the "%" in the hp/success rate box. I put 100-200 50 when it should have been 100-200 50% <--------- missed the % as i thought it would default to that. it's working fine now and the reply and attack box are there and working fine. oops Let me go double check that as your symptoms are remarkably similar! Edit: I think I've checked everything and not seeing anything in that line of things The plugin SHOULD work with or without the % sign. Testing it on my forum, using FireFox it does indeed work. barndoor , could you please tell me which browser you are using? Using chrome and also checked it on firefox. all latest versions. working beautifully now
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Nov 22, 2016 9:32:28 GMT -8
All working now!
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inherit
Peabrained Codebreaker
107114
0
Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
6,249
July 2007
natzy24
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Post by Boy_Wonder on Dec 1, 2016 8:31:37 GMT -8
Todge - still all working Is there any chance at some point a method could be added so I can shift the things that show in the main profile somewhere else?
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#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Dec 1, 2016 14:56:35 GMT -8
I'll try to add that over the weekend, but remind me if I forget.
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inherit
223366
0
Jun 20, 2024 5:38:45 GMT -8
mikemcd
176
July 2015
mikemcd
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Post by mikemcd on Dec 2, 2016 7:00:27 GMT -8
I'm not seeing the creature appear. I had chosen after 1 reply to see it with a 100% chance. There have been about 6 replies. Edit: I had a space in front of my stats for the creature in the settings. It works now. This has potential to be awesome. Check out my forum games thread at bloodstainedfanforums.com if you want to see how it looks on my theme. Edit: Well it worked for a few replies from me and a mod, but when a non mod replied it just disappeared all together.
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#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Dec 2, 2016 16:21:37 GMT -8
I'm not seeing the creature appear. I had chosen after 1 reply to see it with a 100% chance. There have been about 6 replies. Edit: I had a space in front of my stats for the creature in the settings. It works now. This has potential to be awesome. Check out my forum games thread at bloodstainedfanforums.com if you want to see how it looks on my theme. Edit: Well it worked for a few replies from me and a mod, but when a non mod replied it just disappeared all together. The creature just disappeared from the thread? That should only be possible if the thread key data is corrupted or deleted, but I have no idea how that could happen. I have tested this plugin in all the common browswers and cannot replicate that at all. Has this happened more than once or is it just a single instance so far?
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inherit
223366
0
Jun 20, 2024 5:38:45 GMT -8
mikemcd
176
July 2015
mikemcd
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Post by mikemcd on Dec 2, 2016 17:01:16 GMT -8
Well, I have a plugin called Automerge Multiple Posts enabled that may be the culprit. I've disabled it on the board I'm using the Creature Hunter II and so far so good, but I'm the only one replying. I'd like to make it forum wide, but without that Automerge there would be some need to enforce rules against lazy posting again. Here is the thread if you wanna post some.
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#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Dec 2, 2016 17:28:29 GMT -8
Well, I have a plugin called Automerge Multiple Posts enabled that may be the culprit. I've disabled it on the board I'm using the Creature Hunter II and so far so good, but I'm the only one replying. I'd like to make it forum wide, but without that Automerge there would be some need to enforce rules against lazy posting again. Here is the thread if you wanna post some. That's one hell of a creature you have there Hopefully it will behave itself now. (The plugin that is, not the Goofball)
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inherit
223366
0
Jun 20, 2024 5:38:45 GMT -8
mikemcd
176
July 2015
mikemcd
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Post by mikemcd on Dec 2, 2016 23:09:10 GMT -8
Well, I have a plugin called Automerge Multiple Posts enabled that may be the culprit. I've disabled it on the board I'm using the Creature Hunter II and so far so good, but I'm the only one replying. I'd like to make it forum wide, but without that Automerge there would be some need to enforce rules against lazy posting again. Here is the thread if you wanna post some. That's one hell of a creature you have there Hopefully it will behave itself now. (The plugin that is, not the Goofball)Bad news. When a certain member replied it broke again. Same member as last time it broke.
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#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Dec 3, 2016 5:19:43 GMT -8
That's one hell of a creature you have there Hopefully it will behave itself now. (The plugin that is, not the Goofball)Bad news. When a certain member replied it broke again. Same member as last time it broke. So it appeared to break after BalancedHydra posted, but not when Enkeria Gin did, BUT, if you look at BalancedHydra's profile it says that they have had 2 successful attacks and have caused 891 damage... I'm wondering if the kill function is playing up on your forum. Could you please do a test, create another thread but ask BalancedHydra to try retreating to see if that breaks the code, assuming it doesn't, then ask them not to attack, but allow others to, and tell me what happens when the creature is killed.
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inherit
223366
0
Jun 20, 2024 5:38:45 GMT -8
mikemcd
176
July 2015
mikemcd
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Post by mikemcd on Dec 3, 2016 6:14:09 GMT -8
Todge I set up a new thread with those instructions Here. Thank you for being so attentive, and for making great plugins. EDIT: Oh, one other thing. I can't create a monster thread on my phone when on desktop view. The pop up window is too large. I have screen shots if you need. EDIT: Oh no... Now there is an error with another user. It say's they don't have permission to write to that key. EDIT: Well now they replied or edited a post and the creature disappeared.
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#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Dec 3, 2016 9:50:10 GMT -8
Todge I set up a new thread with those instructions Here. Thank you for being so attentive, and for making great plugins. No worries.. I haven't tested this on a mobile device, but I'm not sure if it's worth making extensive changes to a code this size with V6 around the corner, which could throw everything in the air. I'll take a look to see if there's an easy fix. I'll add an option for you to set key permissions. May I ask if this user was logged in? Bugger.....
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inherit
223366
0
Jun 20, 2024 5:38:45 GMT -8
mikemcd
176
July 2015
mikemcd
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Post by mikemcd on Dec 3, 2016 9:58:04 GMT -8
Todge Yes they were logged in. V6 eh? I've been waiting too long to hope it's close.
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#00AF33
Official Code Helper
19529
0
1
Nov 19, 2012 14:18:28 GMT -8
Todge
**
17,324
January 2004
todge
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Post by Todge on Dec 3, 2016 10:25:44 GMT -8
Here's version 0.0.3You will now have to set the key permissions for the plugin to work, but it 'should' stop the error code popping up. Give that a go and see if that stops the plugin from breaking too.
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