inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 16, 2020 21:13:50 GMT -8
Looking for a plugin that admin can set a certain number like 20. This number needs to be able to be set to different amounts based on group. Users can delete different amounts from that number. When there is any number below that number, it has a timer that slowly gains it back. for instance a member has a magic pool of 20 user spends 3 of the magic pool, which now the magic pool displays 17. The amount spent has to be a number they put in too. It won't always be the same amount spent every time. Can't go negative. the user then hits a different button to designate that the character is 'at rest'. admin can set the plugin to give 1 magic point every 3 hrs so long as the user marks the character at rest. If they delete any more magic, then it is no longer considered at rest until they mark that they are again. The timer on the 'rest' goes back to 0. So even if they were 30 mins into gaining back a magic point, it will go back to a timer of 0 if they spend anything to start over to gain back mp. Look something like this: I need to be able to place it with an id on my profiles because they are heavily customized. Would like it to work in profiles and mini-profiles. Is this possible?
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 17, 2020 21:20:33 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 19, 2020 15:56:47 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 20, 2020 20:14:01 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 21, 2020 22:57:18 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 23, 2020 17:53:35 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 25, 2020 21:07:47 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 27, 2020 18:39:33 GMT -8
bump
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Jul 29, 2020 23:37:25 GMT -8
bump
|
|
inherit
97216
0
Nov 26, 2024 13:53:14 GMT -8
Bennett 🚀
Formerly iPokemon.
3,622
January 2007
catattack
iPokemon's Mini-Profile
|
Post by Bennett 🚀 on Jul 30, 2020 6:01:46 GMT -8
Just a few clarifying questions:
In rest mode, the timer will only increase the pool up to the max (20 in this case)?
Is this supposed to be happening in real-time? This is the only problem that could arise. I think it could work such that it would show the date/time that you started resting, and then once you either spend or click "rest" again, it will increment the magic pool number based on the time elapsed (+1 for every 3 hours since the first click) which wouldn't be in real-time, since interaction is still required to update the number (per PB key regulations).
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Aug 3, 2020 23:41:50 GMT -8
Just a few clarifying questions: In rest mode, the timer will only increase the pool up to the max (20 in this case)? Is this supposed to be happening in real-time? This is the only problem that could arise. I think it could work such that it would show the date/time that you started resting, and then once you either spend or click "rest" again, it will increment the magic pool number based on the time elapsed (+1 for every 3 hours since the first click) which wouldn't be in real-time, since interaction is still required to update the number (per PB key regulations). Q. In rest mode, the timer will only increase the pool up to the max (20 in this case)? A. Yes. Q. Is this supposed to be happening in real-time? I do want it to increment +1 for every 3 hours after the 'rest' button is clicked up to the maximum set. I'm not entirely sure what you mean by real-time, but yes, I want it to do that. I hope that answers your question. So someone has 20 MP. They click spend and put in 10. They only have 10 MP left. They then click rest, timer starts. It goes for 180 minutes and then the MP is at 11. If at any time within that 180 minutes, they click 'spend', then the timer stops. If they click rest again, the rest starts again at 0 and will only give them 1 MP after a full 180 minutes. Does that clarify?
|
|
inherit
217348
0
Jul 27, 2022 7:26:44 GMT -8
Lynx
5,849
January 2015
msg
|
Post by Lynx on Aug 4, 2020 0:16:39 GMT -8
Just a few clarifying questions: In rest mode, the timer will only increase the pool up to the max (20 in this case)? Is this supposed to be happening in real-time? This is the only problem that could arise. I think it could work such that it would show the date/time that you started resting, and then once you either spend or click "rest" again, it will increment the magic pool number based on the time elapsed (+1 for every 3 hours since the first click) which wouldn't be in real-time, since interaction is still required to update the number (per PB key regulations).Q. In rest mode, the timer will only increase the pool up to the max (20 in this case)? A. Yes. Q. Is this supposed to be happening in real-time? I do want it to increment +1 for every 3 hours after the 'rest' button is clicked up to the maximum set. I'm not entirely sure what you mean by real-time, but yes, I want it to do that. I hope that answers your question. So someone has 20 MP. They click spend and put in 10. They only have 10 MP left. They then click rest, timer starts. It goes for 180 minutes and then the MP is at 11. If at any time within that 180 minutes, they click 'spend', then the timer stops. If they click rest again, the rest starts again at 0 and will only give them 1 MP after a full 180 minutes. Does that clarify? Real-time updating would not be possible because it would violate key regulations, as stated. According to the key regulations, a plugin key needs a user interaction in order to write to the key - it can't do it automatically (which is what a real-time key set would be). I'm not saying the plugin can't be done, it just has to have a legitimate way to write to the key (which is what will be needed, I believe, to keep track of each user's MP). Maybe Bennett 🚀 could give you some options on how it could be done.
|
|
inherit
97216
0
Nov 26, 2024 13:53:14 GMT -8
Bennett 🚀
Formerly iPokemon.
3,622
January 2007
catattack
iPokemon's Mini-Profile
|
Post by Bennett 🚀 on Aug 4, 2020 5:14:58 GMT -8
Q. In rest mode, the timer will only increase the pool up to the max (20 in this case)? A. Yes. Q. Is this supposed to be happening in real-time? I do want it to increment +1 for every 3 hours after the 'rest' button is clicked up to the maximum set. I'm not entirely sure what you mean by real-time, but yes, I want it to do that. I hope that answers your question. So someone has 20 MP. They click spend and put in 10. They only have 10 MP left. They then click rest, timer starts. It goes for 180 minutes and then the MP is at 11. If at any time within that 180 minutes, they click 'spend', then the timer stops. If they click rest again, the rest starts again at 0 and will only give them 1 MP after a full 180 minutes. Does that clarify? Real-time updating would not be possible because it would violate key regulations, as stated. According to the key regulations, a plugin key needs a user interaction in order to write to the key - it can't do it automatically (which is what a real-time key set would be). I'm not saying the plugin can't be done, it just has to have a legitimate way to write to the key (which is what will be needed, I believe, to keep track of each user's MP). Maybe Bennett 🚀 could give you some options on how it could be done. It could look like near-real time because it could show how many MP should be awarded when no longer at rest. Something like: Basically it would just do that counting up until there's no more MP to earn. And then they could click "Rest" again to cash in the MP. Or a third button specifically for that purpose is also an option.
|
|
inherit
220772
0
Mar 24, 2023 21:43:23 GMT -8
Tiffy-Bean
I support plugin and theme makers rights to create themes and plugins that are paid for.
1,052
April 2015
tiffythecodingwhiz
|
Post by Tiffy-Bean on Aug 4, 2020 18:20:06 GMT -8
Real-time updating would not be possible because it would violate key regulations, as stated. According to the key regulations, a plugin key needs a user interaction in order to write to the key - it can't do it automatically (which is what a real-time key set would be). I'm not saying the plugin can't be done, it just has to have a legitimate way to write to the key (which is what will be needed, I believe, to keep track of each user's MP). Maybe Bennett 🚀 could give you some options on how it could be done. It could look like near-real time because it could show how many MP should be awarded when no longer at rest. Something like: Basically it would just do that counting up until there's no more MP to earn. And then they could click "Rest" again to cash in the MP. Or a third button specifically for that purpose is also an option. That would absolutely work. I would be very interested in this. I would rather have a 'claim' button to 'cash in' the gained mp if possible. I do need the base of '20' to be able to be set to different amounts based on groups set by admin. Cause not everyone gets 20. It's based on their character's races. dependent on their group... their magic pool could be 20, 16, 12, 8 or 4. If you can't make that a feature in the plugin though, that's okay. I can work around it. I can just give members strict orders that certain chars can't go above a certain mp.
|
|
inherit
97216
0
Nov 26, 2024 13:53:14 GMT -8
Bennett 🚀
Formerly iPokemon.
3,622
January 2007
catattack
iPokemon's Mini-Profile
|
Post by Bennett 🚀 on Aug 9, 2020 18:08:41 GMT -8
It could look like near-real time because it could show how many MP should be awarded when no longer at rest. Something like: Basically it would just do that counting up until there's no more MP to earn. And then they could click "Rest" again to cash in the MP. Or a third button specifically for that purpose is also an option. That would absolutely work. I would be very interested in this. I would rather have a 'claim' button to 'cash in' the gained mp if possible. I do need the base of '20' to be able to be set to different amounts based on groups set by admin. Cause not everyone gets 20. It's based on their character's races. dependent on their group... their magic pool could be 20, 16, 12, 8 or 4. If you can't make that a feature in the plugin though, that's okay. I can work around it. I can just give members strict orders that certain chars can't go above a certain mp. Just a quick update, I've been working on this plugin today and will try to finish it up tomorrow. I really only have to do the "spend" functionality. Would you like for there to be a way to specify "items" (per group, too) that could be used to spend the MP in the admin panel? Or just a simple popup with the amount they would like to spend?
|
|