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Nov 19, 2012 14:18:28 GMT -8
Todge
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todge
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Post by Todge on Aug 2, 2014 4:03:38 GMT -8
Adding [RAN] to the attack notifications will now display a random number between 10 and 100 which you can use as your retaliation HPs..
Adding * to the title of swarming groups will now divide the HPs by 10, essentially meaning you can kill between 1 and 10 creatures with a successful attack.
You can download it from the same link as before.
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Former Member
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Former Member
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Post by Former Member on Aug 2, 2014 8:24:02 GMT -8
Oh that is so cool! I cant wait to test!!
Thanks so much ill let you know soon!
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Post by Former Member on Aug 2, 2014 13:08:02 GMT -8
Hi Todge! Everything words great! I still need to tests the swarms. Just one thing. No matter how small i make a pic it runs into the text. Is there a way to add a little more of a margin between the text and image and maybe justify the text so its a block of aligned text? ^^ Please and thank you! Take your time if its possible!
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#00AF33
Official Code Helper
19529
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Nov 19, 2012 14:18:28 GMT -8
Todge
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January 2004
todge
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Post by Todge on Aug 2, 2014 14:00:05 GMT -8
That's the easiest amendment to date.. Try it now
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Post by Former Member on Aug 2, 2014 14:24:26 GMT -8
That's the easiest amendment to date.. Try it now That works awesome!! So just a question about the swarms. I set the test as [TITLE]Swarm* Scrapper {10-25 10%} http://i1137./n511/JAFTadmin/heartless/Scrapper_KHBBS.png [Swarm*]test swarm [Swarm*]test swarm (Heartless Life Remaining: [Life] But i'm not sure if i'm doing it right. The test thread they died after 3 posts. You said its divided by ten? So if I wanted ten creatures in each swarm how would it be set?
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#00AF33
Official Code Helper
19529
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Nov 19, 2012 14:18:28 GMT -8
Todge
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todge
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Post by Todge on Aug 3, 2014 3:50:31 GMT -8
Only the attack hit points are divided by 10..
In the case you posted above, you have told the code you want a swarm of between 10 and 25 creatures, during a successful attack the player will create damage of between 1 and 10 HPs (instead of 10 and 100).. Each creature in a swarm is a one hit kill, so if the player scores 5, they will kill 5 creatures.
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Post by Former Member on Aug 3, 2014 8:13:03 GMT -8
Ohh I see!! I got it now. I had the life and HP setting backward. Its brilliant Todge!! This game is awesome! I really think players will love it! As far as I can tell it complete! All my tests worked out and now it has gone live! Thanks so much for everything!
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#00AF33
Official Code Helper
19529
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Nov 19, 2012 14:18:28 GMT -8
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Post by Todge on Aug 3, 2014 11:50:26 GMT -8
You are most welcome. Hope you and your members enjoy it.
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Peabrained Codebreaker
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Boy_Wonder
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natzy24
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Post by Boy_Wonder on Aug 3, 2014 12:01:09 GMT -8
I have some requests for features I'd love to see if you'd be willing to look into adding them on Todge, that is if Doc Ock don't mind
Is there any chance of a way of specifying a monster not popping up in certain thread ids (as I wouldn't want them popping up in say Bounty Hunt threads)
Also is there a way of setting the chance or frequency of encounters showing up? Some areas on the site I'm planning to use it on have a lower chance of setting activity then others
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#00AF33
Official Code Helper
19529
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Nov 19, 2012 14:18:28 GMT -8
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todge
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Post by Todge on Aug 3, 2014 12:55:57 GMT -8
I have some requests for features I'd love to see if you'd be willing to look into adding them on Todge, that is if Doc Ock don't mind Is there any chance of a way of specifying a monster not popping up in certain thread ids (as I wouldn't want them popping up in say Bounty Hunt threads) Also is there a way of setting the chance or frequency of encounters showing up? Some areas on the site I'm planning to use it on have a lower chance of setting activity then others When an admin creates a thread, they specify whether a creature will be active or not, if you don't want a creature to pop-up in a thread, simply don't select one. As for the frequency, I was originally going to have them appear at random, with the admin setting the chance of it appearing with each post, but @greedsins preferred to specify how many replies into the thread the creature should appear, so it was written that way instead. It's obviously up to @greedsins, but just thought I'd mention why it was written the way it was.
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Post by Former Member on Aug 3, 2014 14:23:18 GMT -8
I have some requests for features I'd love to see if you'd be willing to look into adding them on Todge, that is if Doc Ock don't mind Is there any chance of a way of specifying a monster not popping up in certain thread ids (as I wouldn't want them popping up in say Bounty Hunt threads) Also is there a way of setting the chance or frequency of encounters showing up? Some areas on the site I'm planning to use it on have a lower chance of setting activity then others When an admin creates a thread, they specify whether a creature will be active or not, if you don't want a creature to pop-up in a thread, simply don't select one. As for the frequency, I was originally going to have them appear at random, with the admin setting the chance of it appearing with each post, but @greedsins preferred to specify how many replies into the thread the creature should appear, so it was written that way instead. It's obviously up to @greedsins, but just thought I'd mention why it was written the way it was. If you wish to made additions to it that's fine Todge. ^^ The reason I had it set so I control where the enemy pops up is so I know if its working correctly and they don't go on expecting to see something when I have something off with the coding. Im running the first live test now. ^^
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Post by Former Member on Aug 3, 2014 17:22:46 GMT -8
TodgeHi Todge! We ran into a little problem. The players were confused because the pop up for the creature came up before it came into the thread. Is there a way to eliminate the first pop up entirely so it comes up only when the creature becomes active?
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#00AF33
Official Code Helper
19529
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Nov 19, 2012 14:18:28 GMT -8
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Post by Todge on Aug 3, 2014 17:36:17 GMT -8
It's popping up before you get to the required reply?
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Post by Former Member on Aug 3, 2014 17:43:02 GMT -8
Yes. I set up the first two enemies and left for an hour. When I got back they all said it popped up right away when I had it set for 3 posts in. So no one knows if its really there yet.
When i checked the thread only one person had made a post and I got the intro pop up.
I dont know why since in my tests it worked fine. oO
Edit: Im also getting reports of members getting this
"I'm not getting any pop-up, other than the monster one. I also had a weird pop up that says 'error code 32' you do not have permission to access this key"
I tested it on one of my accounts that is not an admin and I got
You do not have permission to write to this key.
Error Code: 32
So maybe its still set for admin status?
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inherit
Peabrained Codebreaker
107114
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Mar 11, 2020 7:47:27 GMT -8
Boy_Wonder
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natzy24
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Post by Boy_Wonder on Aug 3, 2014 19:34:58 GMT -8
I'm after similar however the thing is I don't really start threads other then bounty hunts and there are areas in the city where they get no activity and areas in the city where they get tonnes of activity and I'd really really love so that in the area with tonnes of activity they do get random swarms of demons showing up
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