#00AF33
14306
0
1
Sept 8, 2023 8:54:17 GMT -8
Jordan
What is truth?
11,838
October 2003
jab2
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Post by Jordan on Mar 9, 2011 21:28:49 GMT -8
Much respect to you Peter, you were my coding guru and tutor even if you never knew it. Your codes were my extra credit homework studies with exciting usage of emerging browser technologies and techniques such as globalStorage (first time I ever saw it used anywhere, period), treeWalker, closures, etc. I have to say the same. I learned a great deal from all of your codes, Peter, and I spent many hours dissecting them to understand how they all worked. You write good clean code, and that really helped me dive into other languages.
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inherit
6720
0
Jan 5, 2024 13:11:13 GMT -8
Webworldx
Lurker
363
January 2003
webworldx
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Post by Webworldx on Mar 14, 2011 15:09:22 GMT -8
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tuck
inherit
-4397510
0
Nov 25, 2024 9:28:09 GMT -8
tuck
0
January 1970
GUEST
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Post by tuck on Mar 14, 2011 18:22:41 GMT -8
Well after reading the whole thread two times or more, I don't think proboards support/codes/graphics is at fault anyway you look at it. People start sites whether codes or graphics, most fail or get lost or just wither away. People like to get quick results. That is why they come here, to get quick answers to coding problems and sometimes get help with graphics (lacking here lately). Ever site that offers codes and support that I have joined/looked over are usually run by someone in school and things come up and they will get back to you. They come here instead to get quick answers. Hope I said that right? Not talking about wormo or sub. They have been kind to me. Just my 2 cents.
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inherit
6720
0
Jan 5, 2024 13:11:13 GMT -8
Webworldx
Lurker
363
January 2003
webworldx
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Post by Webworldx on Mar 15, 2011 14:13:50 GMT -8
To be fair, like graphics / skin sites - coding sites take a good deal of time to run, you end up churning out more individual niche code requests than generic codes, and if you can't be bothered for a month, the site dies! Unless of course you have a community like SSD/iFusion was with quite a few coders stepping in and helping out around...
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#00AF33
14306
0
1
Sept 8, 2023 8:54:17 GMT -8
Jordan
What is truth?
11,838
October 2003
jab2
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Post by Jordan on Mar 15, 2011 15:27:28 GMT -8
I spend all my hours dissecting the Source SDK these days. ;P I did spend a lot of time looking over the Portal.Dynamic code that Peter created with Ross which was a larger project like the one you posted. I ended up making a few large projects based off their code (I didn't copy their code, but I used their design), and even made some cash off an RPG. I remember adding headers to each file stating that the code could not be redistributed when I had in fact based it off of Peter's code so I felt really dumb later on when I went back and looked at the code. If you ever saw those files Peter (I know you had logged on when I had posted them), just know I was a nub who was really excited about finishing such a large project. ;P I know it's kinda random that I should bring that up, but I always felt bad about doing that.
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inherit
2671
0
May 14, 2013 14:40:03 GMT -8
Peter
🐺
10,615
February 2002
peter3
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Post by Peter on Mar 16, 2011 2:05:15 GMT -8
Link me to it Jordan RPG Phoenix brings back memories. I encourage people to rip out bits of my latest code (not finished), I even put it up as open source so they didn't feel bad about using bits. code.google.com/p/proboardstrophies/source/browse/#svn%2FtrunkThere is some useful things in there that can be reused for other projects. The Compressor and flag methods in the pixelDepth class is really handy for people who wish to store large amounts of data in the profile fields.
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inherit
147858
0
Jul 24, 2018 8:14:32 GMT -8
edenwax
Why sleep when you can code!
50
October 2009
zedros
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Post by edenwax on Mar 16, 2011 16:51:58 GMT -8
Being the too lazy to look over the homepage kind of guy, I didnt even realize proboards had a support board for like 2 years. (Then again the old homepage was boring) I used SI, ProVision and SoCal for codes. I always practiced good manners when it came down to requests. I have utter most respect for coders to be honest. Taking time out of their lives to help me customize my forum. I've seen numerous times when the coders dont even get a simple "Thank you". And the same goes for graphics/designs as well. It reaaaally pisses me off. As for the coders being inactive, there are numerous reasons. Lack of respect, lack of codes that havnt already been done for v4, and proboards having code/design boards. They all kind of collaborate I hope v5 brings back lots of the old coders, and hopefully some new ones.
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inherit
King Oligochaete
126470
0
Feb 24, 2021 12:23:15 GMT -8
Wormopolis
Stop rating plugins with 1 star that dont deserve it.
20,002
June 2008
tbserialkillers
Wormo's Mini-Profile
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Post by Wormopolis on Mar 17, 2011 9:39:19 GMT -8
V5 will certainly put many codes out of work.
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inherit
Official Code Helper
65613
0
1
Oct 22, 2024 1:56:19 GMT -8
Chris
"'Oops' is the sound we make when we improve"
9,018
December 2005
horace
RedBassett's Mini-Profile
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Post by Chris on Mar 18, 2011 13:43:02 GMT -8
Thanks for the link Peter I immediately latched on to that compression algo and remember discussing that very same method with Wormo. That lazyLoad looks interesting as well, I now have some study material ;D
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inherit
King Oligochaete
126470
0
Feb 24, 2021 12:23:15 GMT -8
Wormopolis
Stop rating plugins with 1 star that dont deserve it.
20,002
June 2008
tbserialkillers
Wormo's Mini-Profile
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Post by Wormopolis on Mar 18, 2011 15:57:33 GMT -8
I have used a similar compression method in some previous codes, but I used base 36.
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inherit
2671
0
May 14, 2013 14:40:03 GMT -8
Peter
🐺
10,615
February 2002
peter3
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Post by Peter on Mar 18, 2011 16:30:41 GMT -8
Thanks for the link Peter I immediately latched on to that compression algo and remember discussing that very same method with Wormo. That lazyLoad looks interesting as well, I now have some study material ;D I decided to use some 3rd party scripts like lazyLoad, DomReady, and MD5, it saved a ton of time. It's not the best piece of code, some parts I kinda rushed to get the whole project moving along, though there are some bits that are nice, hopefully some coders out there will extract some of the more useful bits and reuse them.
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inherit
2671
0
May 14, 2013 14:40:03 GMT -8
Peter
🐺
10,615
February 2002
peter3
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Post by Peter on Mar 18, 2011 16:32:15 GMT -8
I have used a similar compression method in some previous codes, but I used base 36. Am interested in seeing your implementation, link please?
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inherit
King Oligochaete
126470
0
Feb 24, 2021 12:23:15 GMT -8
Wormopolis
Stop rating plugins with 1 star that dont deserve it.
20,002
June 2008
tbserialkillers
Wormo's Mini-Profile
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Post by Wormopolis on Mar 20, 2011 8:40:00 GMT -8
I used it in this code: www.wormocodes.com/index.cgi?board=codedb&action=display&thread=934mainly to shrink down the bit string. I was using a sort of bitwise register concept, where each HTML object that was added to the MP was set to a 1, all others set to a 0. so if you had 10 objects, you could turn on the 1st, 5th, and 7th 1000101000 and the code turns that into a base 36 number: fc all 10 objects switched on became: sf I could condense a lot of objects into a really small string that way. the drawback was that the array couldnt be changed without messing up what people already had. if you deleted something from the middle of the array, the stored string in the CT would now refer to the old array, and therefore produce incorrect objects. if you wanted to add to the array, you had to do it at the end, because otherwise again you mess up the indices that were stored. I never really tested the limits however. I think I got up to 50 objects but felt that was enough. the admin/mods could switch on an object, by using a multiple-select dropdown in the modifyprofile. each load of the modify profile would reselect objects that were already switched on as well. I know it aint perfect, but it seemed to work for what the requester wanted.
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inherit
23506
0
Nov 19, 2012 5:30:35 GMT -8
James [a_leon]
I feel a strong desire to XSS a cookie from Peter.
4,334
April 2004
mnstrgarge
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Post by James [a_leon] on Mar 30, 2011 12:56:00 GMT -8
You ever going to post the source to Virtual New York?
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inherit
6720
0
Jan 5, 2024 13:11:13 GMT -8
Webworldx
Lurker
363
January 2003
webworldx
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Post by Webworldx on Mar 30, 2011 13:11:54 GMT -8
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